With Unity Lobby, it is simple to create new lobbies, define custom lobby data, show a list of all of the active lobbies, join them, see the connected users, define custom data for the players, and finally connect them together through Relay or Multiplay. Lobby is a perfect tool for almost any multiplayer game, where you want to allow the players to create custom games.
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Timestamps:
00:00 Why Should I Use Lobby?
00:18 Project Setup
01:28 Lobby Setup
01:57 Creating a Lobby
04:35 Displaying List of Active Lobbies
06:37 Keeping The Lobby Alive
07:17 Joining a Lobby
09:12 Custom Player Data (name, team...)
15:12 Custom Lobby Data (gamemode...)
16:22 Password-Protected Lobbies
18:11 Lobby List - Filtering
19:33 Connecting Players Together With RELAY
21:30 Conclusion
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