In this introductory series of tutorials I will show you the basics of working in Unreal Engine.
In part 3, I will introduce you to the modes, landscapes, foliage, water, and fog in Unreal Engine.
Timeline:
0:00 Introduction
0:25 Modes
2:56 Creating Landscapes
4:27 Foliage Tool
9:04 Water System
13:49 Volumetric Fog
#UE4 #gamedev #animation
UE4: Create Procedural Landscape Heightmaps Entirely in Photoshop for UE4: tinyurl.com/3pss3syp
Low-poly Foliage: https://www.blendswap.com/blend/7131
Inspiration:
Entagma “Unreal Engine Quickstart 12”: • Unreal Engine Quickstart 12 - The Fol...
Snaplaunch “UE4.26 Water System Tutorial”: • UE4.26 Water System Tutorial - How To...
Gavin Eisenbeisz “UE4 God Rays and Volumetric Fog Tutorial”: • Video
Music:
When It Rains It Pours (Jakob Ahlbom – A Drop in the Ocean): https://www.epidemicsound.com/artists...
|------------------- Who I Am -------------------|
I am a CG Artist focusing on environments, props, and textures. In addition, I also work with visualizations, cinematics, and filmmaking.
|-------------------- LINKS --------------------|
My site: https://oldetinkererstudio.com/
My shop: https://oldetinkererstudio.com/shop/
Portfolio: https://oldetinkererstudio.com/portfo...
Art Station: https://www.artstation.com/jsabbott
My Discord: / discord
My X/Twitter: / jsabbottcreates
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