UE4 RPG WIP - Hand-to-Hand Combos, New Camera System

Опубликовано: 05 Октябрь 2022
на канале: JmannDX GameDev
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Oh hey new channel. I decided to separate my game dev stuff onto a different channel since my main channel was mostly for toy reviews and weird junk. This is devoted exclusively to game dev.

But this is a continuation of the game dev stuff I have previously posted on the main channel.

ANYWAY! It's been a while since I updated. Life, ya know? Anyway, I made some sweeping changes to melee combat, and unarmed combat in general. I created a system for dealing combos by mixing normal and heavy attacks. Unarmed feels a bit more like a brawler now. You can still lock on and all that souls-y stuff from before, but it's no longer a necessity. I also adjusted the jump kick to behave properly so now you can aim your foot while in the air.

I'm in the middle of some more magic tweaks as well as updates to my leveling/attributes system. Maybe I'll show those off next. WHO KNOWS!? I SURE DON'T.

‪@JmannDX‬

#unrealengine #gamedev #indiedev


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