Full code here: https://www.armandoesstuff.com/posts/...
It's been updated since the video to allow for more data types.
My updated Save System for Unity using simple AES encryption/obfuscation. I had previously implemented a BinaryFormatter but that turned out to be vulnerable to Insecure Deserialisation attacks so this is the updated version.
Allows for encryption and storage of a wide array of data. For the most part, so long as it can be serialised, it can be saved!
Though it's not covered in the video, the code also contains things like a custom SetPref/GetPref system, support for multiple files with different data structures, and is just generally very cool!
***
Thanks for watching and don't forget to subscribe and join the subreddit/discord.
Also, be sure to check out Above the Stars!
https://www.armandoesstuff.com/produc...
Website: https://www.armandoesstuff.com
Reddit: / armandoesstuff
Discord: / discord
Twitch: / armandoesstuff
Twitter: / armandoesstuff
Tumblr: https://www.tumblr.com/blog/armandoes...
Facebook: / armandoesstuff
***
00:00 Intro
01:28 How to use
02:15 Data Manager
03:15 Load Settings
04:25 Load Actual
06:48 AES Encrypter
08:12 Outro
Смотрите видео Simple, Obfuscated, Secure Save System for Unity онлайн без регистрации, длительностью часов минут секунд в хорошем качестве. Это видео добавил пользователь ArmanDoesStuff 25 Ноябрь 2021, не забудьте поделиться им ссылкой с друзьями и знакомыми, на нашем сайте его посмотрели 1,313 раз и оно понравилось 12 людям.