Auto Retopology Commands in Autodesk Maya 2018

Опубликовано: 10 Май 2019
на канале: 3D Tips
27,193
795

hey guys in this video I'll be showing you some useful commands which you can use to Auto retopology
it works similar to Zbrush Decimate and Zremesher, really handy please watch till the end I explained some cool tips and techniques, like how you can get crisper sharp Edges and clean flowing Edgeflow along your model, and the Mel script making things easy to just click no need to type every time."Maya Remesh" .Currently, the polyRetopo command is not working on Mac, sorry for that

//Please Remember this only going to work on Maya 2018 and Higher //
this is the Mel script link
https://gumroad.com/l/MayaRemesh

A short version of these is
it fine if you don't add "; "to the end because it's a single command
polyRemesh
polyRetopo

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This is a short tutorial on how to use these awesome retopology tools in Maya and dramatically speed up your hard surface workflow.
You don’t need to wait for these nodes to be fully implemented into Maya, some of them are useable right now.


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