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A year after CD Project Red reassured their staff and gamers that Cyberpunk 2077 would have absolutely no crunch involved in its development… it appears they lied! As of Monday CD Project Red’s studio head, Adam Badowski, announced that the entire studio would be shifting into overdrive and increasing the amount of days staff are expected to work. They admitted to this being counter to the point they pushed nearly a year ago, but stress that they have extended all possible means to keep crunch out of Cyberpunk. But what is the studio actually doing to protect its employees and actually help them? Find out on today's edition of Inside Gaming!
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SOURCES -
[Kotaku] As Cyberpunk 2077 Development Intensifies, CD Projekt Red Pledges To Be 'More Humane' To Its Workers https://bit.ly/36jaiVH
[Bloomberg] Cyberpunk 2077 Publisher Orders 6-Day Weeks Ahead of Launch https://bloom.bg/2G4PfM9
[Twitter] @AdamBadowski https://bit.ly/2HJ8qLQ
[Twitter] @ZhugeEX https://bit.ly/33hS6K4
[Twitter] @adrianchm https://bit.ly/36q7V3H
[Twitter] @adrianchm https://bit.ly/33epFwI
[Twitter] @adrianchm https://bit.ly/3iioY9S
[Twitter] @GameAnim https://bit.ly/3l3hyZQ
[Twitter] @GameAnim https://bit.ly/2GnsbId
[Games Industry dot biz] Shawn Layden: "I would welcome a return to the 12 to 15 hour AAA game" https://bit.ly/3iczteR
Смотрите видео Cyberpunk 2077's devs lied about crunch онлайн без регистрации, длительностью часов минут секунд в хорошем качестве. Это видео добавил пользователь Inside Gaming 30 Сентябрь 2020, не забудьте поделиться им ссылкой с друзьями и знакомыми, на нашем сайте его посмотрели 83,915 раз и оно понравилось 3.5 тысяч людям.