Advanced Enemy AI! - Unity Indie Game Devlog #18

Опубликовано: 02 Март 2020
на канале: Daniel Lochner
36,418
937

Hey everyone, and welcome back to another devlog for N.E.S.T! In this video, I finish off the base-camp and completely re-work the AI (Artificial Intelligence) for the enemies using Unity's Animatior system, Mecanim, as a Finite State-Machine! Also, sorry for not uploading yesterday! I was unfortunately very busy and couldn't edit it in time. Hope you enjoy the video though, and see you in two weeks! :)

► Download the LoadingManager Script: http://bit.ly/loading-manager

► Visit Ben's YouTube channel (DevDuck):    / @devduck  

► “Advanced” AI clip:    • OBLIVION: BEST GLITCHY / FUNNY MOMENT...  

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N.E.S.T is an action-packed, looter-shooter mobile game that entrusts you to save Earth from an alien invasion after a rogue interstellar radio message leads them straight here. Unconventionally however, these aliens don't arrive via spaceships. Instead, large nests crash into Earth's surface, and it is up to you to destroy them all before the aliens regain their full strength, and take over our beloved planet.

Join the N.E.S.T Discord Server:   / discord  

♫ Music ♫
► Dj Quads - It Just Makes Me Happy
► Lakey Inspired - Wonder
► Lakey Inspired - Blue Boi
License for commercial use: Creative Commons Attribution 3.0 Unported "Share Alike" (CC BY-SA 3.0) License.

👥 Social Media 👥
► Twitter:   / daniellochner  
► Instagram:   / daniellochner_  
► GitHub: http://github.com/daniellochner

📦 My Unity3D Assets 📦
► Simple Scroll-Snap - https://bit.ly/simple-scroll-snap
► Simple Side-Menu - https://bit.ly/simple-side-menu
► Simple Zoom - https://bit.ly/simple-zoom-unity3d

💻 PC Build 💻
https://pcpartpicker.com/list/MgBx9G


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