This is the comparison between GTX 1660 and RTX 3060 in 10 games.
Graphics quality in all games was set to the highest available preset or highest possible quality (where it could be pushed even further). AA was always set to basic TAA or SMAA, except AC Syndicate where it was maxxed out. During the benchmark resolution was set to 1080p and in some cases 1440p (to reduce CPU bottleneck). Still in some CPU heavy games like AC Odyssey, Detroit and SWJFO there are moments when Ryzen 2600 bottlenecks 3060 a little bit. Still mostly it plays perfectly fine, though something like Ryzen 3600 or Core i5 10400 would be a more appropriate companion for this GPU.
Introduction - 00:00
A Plague Tale: Innocence - 00:04
Assassin's Creed Odyssey - 02:44
Assassin's Creed Syndicate - 03:56
Control - 06:02
Detroit: Become Human - 08:03
Far Cry 5 - 10:01
God of War - 11:10
Rise of The Tomb Raider - 12:36
Shadow of the Tomb Raider - 15:43
Star Wars: Jedi Fallen Order - 18:57
System specs:
GPU: 1) MSI GeForce GTX 1660 AERO ITX OC; 2) Gainward RTX 3060 Ghost
CPU: AMD Ryzen 5 2600 - OCed to 3800 MHz
RAM: 16GB (2x8GB) DDR4 Crucial Ballistix BL2K8G32C16U4R - OCed to 3533 MHz [14-17-14-35 CR1 + tightened subtimings]
Motherboard: MSI B450M Mortar MAX (AM4, mATX)
CPU cooler: ID-Cooling SE-214 (1x120mm fan, 4 copper heat pipes, 150 W)
Storage: Western Digital Blue WD10EZEX 1TB HDD
Recorded with a help of NVIDIA ShadowPlay. The recording eats up to around 3% of frames. So the real framerate without recording is 3% higher.
#GPUTest #GPUComparison #GTX1660 #RTX3060 #Benchmark #Gameplay #PerformanceTest
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