Join Antoine Dejean as we take a deep dive into how he created this amazing scene in Substance Designer, Marmoset and Photoshop. Discussing topics such as, how to get better at creating materials, how to grow as a material artist, creating broken glass, how to combine shapes and making use of interesting tools in Substance Designer.
Check out Antoine's work:
https://www.artstation.com/adejean
Find Antoine on Social Media:
/ antoine-d%c3%a9jean
SESSION TIMESTAMPS
00:00 - Start
00:04 - Antoine Dejean - Introduction
00:39 - Leveling up Your materials
04:12 - Rendering Materials
06:36 - Workshop Overview
07:18 - References
08:46 - Substance Designer Introduction
13:00 - Door Main Shape Creation
27:54 - Creating the Door Bracket
36:47 - Shattered Glass in Substance Designer
46:06 - Creating Leaks
52:03 - Adding noise for color complexity
53:55 - Making sure the colors are PBR Correct
56:20 - Second Wall Unit Overview
57:26 - Floor Material Overview
59:44 - Exclusive content for live members
01:00:51 - Rendering in Marmoset Toolbag 4
01:11:43 - Post production in photoshop
01:19:17 - Supporter Shoutouts
Get access to our Discord community and resources:
/ beyondextent
Check out other Environment Art Resources, Challenges, Articles and more: https://www.beyondextent.com
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