Part 1
• C# Tutorial for unity || int,float,st...
In Unity's C#, int is a type. It is short for "integer", which means whole numbers. You use int to specify that you want your variable to contain only whole numbers.
For example, 3 is an integer. 3.25 is not an integer.
When programming, your variables generally have a specific type, and you should select the appropriate type according to what you want to use the variable for. Four of the most common types are:
int : An integer (eg, 3).
Can be a whole number between -2147483648 and 2147483647
float : A fractional (floating point) number (eg, 3.25907).
Can be a number between roughly 1.5 x 10^45 to 3.4 10^38, in floating point format.
String : A sequence of characters (eg, "Hello User 6555")
(no specified maximum length, as far as I'm aware!)
boolean : A true/false value.
Can only contain either the value true or false.
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