Slay the Princess | A Guarded Vessel | Longplay Walkthrough No Commentary

Опубликовано: 16 Июль 2024
на канале: SvalPlay
274
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Slay the Princess | A Guarded Vessel | Longplay Walkthrough No Commentary
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*Walkthrough

Chapter 1
Enter the cabin. Choose to [Take the blade].
Confront the Princess in the basement. After confronting the Princess in the basement, choose to drop the blade whenever the option appears.
Exhaust all dialogue options you can with the Princess after confronting her in the basement, otherwise choose to [Examine the chains], then [Save the Princess] after returning the basement.
When confronted with a list of seemingly similar choices, scroll through the list until the find ones to [Warn her] and [Resist].

This is VERY similar to unlocking the Damsel path, except you need to take the blade with you when you first enter the basement.

Chapter 2
Enter the cabin; take the blade. Confront the Princess. Make whatever choices you wish in the basement, so long as you ultimately choose to [Slay the Princess].

Slaying the Prisoner Princess will unlock the Coldly Rational Achievement!

Then refuse to remain trapped and choose to slay yourself when presented with the option.

This will force you down the The Grey path.

Otherwise choose [Sit with her] after encountering the Prisoner Princess in the basement, followed by [Sit where you were told to sit].

Exhaust all dialog options with the Princess until you have the option to give her your blade.

Select [Take the Princess with you], then leave the basement.

Giving your blade to the Prisoner Princess and leaving with her will unlock the Talking Heads Achievement!

Alternatively, choose "That other chain on the wall...", followed by [Inspect the shackle].

Inspecting the shackle in the Prisoner basement will unlock the Prison of the Mind Achievement!

This will bring you directly to the Long Quiet. Examine the mirror, then agree to leave after meeting the vessel in the Long Quiet. You will return to the beginning of Chapter 1 in a new cycle.

If you chose to inspect the shackles in the basement with the Prisoner:

Bringing The Prisoner to the Long Quiet will unlock the A Guarded Vessel Achievement!


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