Collisions are an essential part of every game. This tutorial explains how to finally combine your tilemaps and your moveable, animated player with nicely working collisions and comes with a lot of tips and tricks on how to solve common problems.
Relevant Videos:
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Tilemap Colliders: • Creating Tilemaps For Your 2D Game in...
Make Your Character Move: • The New Way for Making a Character Mo...
Animate Your 2D Character: • How To Animate Your 2D Character in U...
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Download the Character here: https://opengameart.org/content/16x18...
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Timestamps:
00:00 - Intro
00:27 - The Current Setup
01:17 - Please Watch This First
01:53 - Adding a Collider to the Player
02:46 - Important Information about Physics
03:01 - Constraints: Prevent Spinning Player
03:35 - Friction on Collision: Slippery Physics Material
04:48 - Custom Collision Border (Physics Shape)
06:17 - Any Questions?
06:28 - Removing Collision Completly for Specifc Tiles
07:15 - Default Generated Shapes
08:15 - Upcoming: Automatic Sprite Sorting
08:50 - Thank you for watching :)
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