Hi guys, in continuation of our C++ series, I've made this video explaining how to fix the issue with the previous bug on the character attributes found on the GAS (Gameplay Ability System) video:
• Unreal Engine #03 - Gameplay Ability ...
In this video you'll see:
1) How to fix the previous bug on the character attributes found on the GAS (Gameplay Ability System) video
2) How to create/reference UI Widgets to C++ code by adding a health bar to represent the current life of AI-controlled enemies
3) How to apply that classic red flashing character effect when it gets hit (Hit FX)
4) How to add/spawn a combat text presenting how much damage it was handled to the character itself.
Keep in mind that in order to use/reference UI into the C++ you MUST add the required dependencies... That is referenced in the previous video as well, but also there is a video just showing the UI needed dependencies :
• Unreal Engine #01 - Configuring our C...
Смотрите видео Unreal Engine #04 - AI Health Bar, Hit FX, Combat Text and GAS bug fixes онлайн без регистрации, длительностью часов минут секунд в хорошем качестве. Это видео добавил пользователь Unreal4Pro 01 Январь 1970, не забудьте поделиться им ссылкой с друзьями и знакомыми, на нашем сайте его посмотрели 2,255 раз и оно понравилось 44 людям.