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In this tutorial, you'll learn easy techniques for modeling realistic springs in Cinema 4D. Begin by using the Helix spline to create the spring's basic shape, adjusting its radius, height, and number of rotations for precision. Convert the spline to geometry by adding a Sweep object, using a circle as the profile. Customize thickness by tweaking the circle's radius. For more realism, experiment with deformers like Bend to create dynamic curves or tension. Apply appropriate materials and lighting for a polished look. Finally, animate the spring's movement with dynamic tools, giving your model a natural, responsive feel.
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