So you've posed your Daz character, added the scene, set up the lights, and you're ready to render. But the job's not done! Setting the correct exposure and contrast will not only save on any post Photoshop work you may need, but also prevent loss of image data burned out highlights or crushed blacks.
In this video, I'll be going over the most important render settings in Daz Studio, as well as some tips, as demonstrated in example renders in real time, on what contributes to long render times, and how you can get your renders done much quicker, saving on time and your electric bill!
Chapters:
0:00 Intro
1:03 GPU vs CPU Rendering, RAM
3:05 General Render Settings
4:38 Photoreal vs Interactive Bias
6:06 Progressive Render Settings
7:58 Tone Mapping for Correct Exposure
12:06 Burn Highlights & Correct Contrast
17:20 Demo (Studio Lights)
18:20 Render Duration - Factors in Variation
20:31 Demo (HDRi Dome Simple)
21:45 Demo (HDRi Dome Complex)
25:07 Demo (Multiple Point Lights)
28:22 Demo (Emissive Surfaces)
31:41 Conclusion and Outro
Follow me on Deviant Art: https://www.deviantart.com/generation3dx
Intro Music: Alpha by Nearstars / 06-nearstars-alpha
Music by Bensound.com/royalty-free-music
License code: 2ZVXEEGRJL7B3HWP
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