In this video, I add an input manager to handle keyboard input and a game class to encapsulate game logic. This series demonstrates how to build a game using HTML5, TypeScript, WebGL via threejs and physics via Box2D.
GLOOM Series #5 - Input and Game Class (TypeScript Game Dev Series)
🔗 GitHub Repo: https://github.com/travisvroman/gloom
⏯ Series Playlist:
• HTML5 First Person Shooter Series (GL...
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