Unity Tutorial: Everything about the New Input System (Unity 2021 LTS)

Опубликовано: 04 Май 2022
на канале: PitiIT
6,270
219

In this unity tutorial we will convert two projects from old input system to new input system. We will do it in Unity 2021 LTS version to make sure everything we do is up to date! My main goal is to make you understand how it works so you can get fully comfortable to work with it on your own. The Unity New Input System is relying quite heavily on events so I think it is worth to have a look also at the:    • How to use Events and Unity Events in...  . It is not (heavily) required but definitely will make your life easier. Other than that - I do my best to cover everything in this video.

Don't forget to join our discord server:   / discord  

00:00 How we will learn it?
00:27 Installing the package
02:06 Input Action Asset
02:53 Action Maps
04:50 Actions & Bindings
07:13 Action Types & Control Types
11:15 Disambiguation? o O
13:10 DON"T FORGET THAT!
13:58 Autogenerating C# Input Script
14:47 What we will be replacing
16:00 InputProvider class
17:20 Reading continuous input
18:45 Reading event actions (Part 1)
21:15 Different events, interactions and processors
24:00 Reading event actions (Part 2)
25:20 Using InputProvider
28:00 Mouse Position
30:15 Enable & Disable Actions
32:35 Convert Platformer to New Input System

#NewInputSystem #UnityInputSystem #InputSystem


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