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27

2:13

Pseudo3D 80s style Racer , Unity3D

Pseudo3D 80s style Racer , Unity3D

Ryan Waldrop

This game is still under development I recently picked it back up again after ive been able to figure out some performance issues ...

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4 тыс
20

6:49

Pseudo 3D techniques - 2.5D Graphics - Fake 3D - Gamedev Pygame Python

Pseudo 3D techniques - 2.5D Graphics - Fake 3D - Gamedev Pygame Python

FinFET

Topics: Isometric projection Sprite stacking Z scaling or sprite scaling Raycasting Floorcasting or mode 7 Heightmaps Pre ...

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51 тыс
2 тыс

8:03

What is Mode 7? Let's code it!

What is Mode 7? Let's code it!

Coder Space

Creating a pseudo 3D effect using Mode 7 in Python and Pygame. Github: https://github.com/StanislavPetrovV/Mode7 ...

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26 тыс
2 тыс

8:16

Pseudo 3D in Godot 4

Pseudo 3D in Godot 4

KindoSaur

Hello everybody, Today I will show you how to write a shader in Godot 4 that tackles a very interesting topic: Pseudo 3D Pseudo ...

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13 тыс
61

10:01

23 Sega Arcade Games with Outrun-like Pseudo 3D Graphics

23 Sega Arcade Games with Outrun-like Pseudo 3D Graphics

Bits & Beats

While Sega enjoyed significant success with games developed for it's System 16 hardware platform, Shinobi and Golden Axe ...

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47
1

4:18

Pseudo3D 80s inspired Arcade Racing in Unity3D

Pseudo3D 80s inspired Arcade Racing in Unity3D

Ryan Waldrop

Pseudo3D 80s inspired Arcade Racing in Unity3D the graphics are placeholder mostly. Yea i know the cars look the same they ...

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9 тыс
18

2:33

Slipstream - Pseudo3D Racing Game - Demo Video

Slipstream - Pseudo3D Racing Game - Demo Video

ansdor

Slipstream is a pseudo3D racing game inspired by classics like OutRun. You can download the demo here: ...

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1 тыс
1

1:39

Pseudo3D Engine for Unity3D , 80's style Arcade Racing

Pseudo3D Engine for Unity3D , 80's style Arcade Racing

Ryan Waldrop

added some more functionality to my Pseudo3D racing engine for Unity3D , can't wait to finish it so I can begin actually building ...

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5:11

3-D WorldRunner NES Review

3-D WorldRunner NES Review

Retro Gaming

In this *3-D WorldRunner NES Review*, we dive into the classic retro game that brought 3D gameplay to the Nintendo ...

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105 тыс
3 тыс

27:16

Programming Pseudo 3D Planes aka MODE7 (C++)

Programming Pseudo 3D Planes aka MODE7 (C++)

javidx9

In this video I look at some very simple code that emulates a 3D environment, popularised by the Super Nintendo, known as ...

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59

1:04

pseudo3D racer made with Unity

pseudo3D racer made with Unity

Probably a placebo

An old school Super hang on, Suzuka 8 hours, Outrun type racer I've started working on over the weekend. Player sprite twitches ...

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10 тыс
14

1:29

Swervin Mervin: An 80's-inspired pseudo-3d racing game

Swervin Mervin: An 80's-inspired pseudo-3d racing game

czechmetalhell

Swerin' Mervin' 1: Deep City Nights Super beta alpha preview release. Music by Miami Nights 1984 and Lazerhawk.

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10

0:15

Pseudo3d Racer Godot Prototype - Hills are broken

Pseudo3d Racer Godot Prototype - Hills are broken

TekuzoOdium

I started trying to get hills working on the Pseudo3d Racing Prototype and they are not working properly. It seems that the ...

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10

0:28

pseudo3d

pseudo3d

Ąhoš

Testing my program casting 3D into 2D coordinates. Written from scratch in D, using the Dgame library.

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14

0:27

Pseudo3d Racer Godot Test - Curves

Pseudo3d Racer Godot Test - Curves

TekuzoOdium

Unfortunately that creator stopped that video series. One of my friends is assisting me with finishing the algorithms to draw a ...

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10

0:34

Experimental pseudo3D rendering engine

Experimental pseudo3D rendering engine

TheJackal033

Highly experimental pseudo3D rendering engine in Javascript. Very non-standard rendering technique.

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15

3:11

Turning a 2D Texture into a Pseudo3D Pillar

Turning a 2D Texture into a Pseudo3D Pillar

GradientZN

Today I'll show you how I made a process that takes a single brick texture, and turns it into a pseudo3d pillar. I really enjoy seeing ...

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1 тыс
1

3:01

Grand Prix Pseudo 3D Racer W.I.P. 2013-01-13

Grand Prix Pseudo 3D Racer W.I.P. 2013-01-13

Foppygames

Cars can bump into each other now, and computer cars try to drive around other cars. Other changes are the new horizon, clouds, ...


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