2:13
Pseudo3D 80s style Racer , Unity3D
This game is still under development I recently picked it back up again after ive been able to figure out some performance issues ...
6:49
Pseudo 3D techniques - 2.5D Graphics - Fake 3D - Gamedev Pygame Python
Topics: Isometric projection Sprite stacking Z scaling or sprite scaling Raycasting Floorcasting or mode 7 Heightmaps Pre ...
8:03
What is Mode 7? Let's code it!
Creating a pseudo 3D effect using Mode 7 in Python and Pygame. Github: https://github.com/StanislavPetrovV/Mode7 ...
8:16
Hello everybody, Today I will show you how to write a shader in Godot 4 that tackles a very interesting topic: Pseudo 3D Pseudo ...
10:01
23 Sega Arcade Games with Outrun-like Pseudo 3D Graphics
While Sega enjoyed significant success with games developed for it's System 16 hardware platform, Shinobi and Golden Axe ...
4:18
Pseudo3D 80s inspired Arcade Racing in Unity3D
Pseudo3D 80s inspired Arcade Racing in Unity3D the graphics are placeholder mostly. Yea i know the cars look the same they ...
2:33
Slipstream - Pseudo3D Racing Game - Demo Video
Slipstream is a pseudo3D racing game inspired by classics like OutRun. You can download the demo here: ...
1:39
Pseudo3D Engine for Unity3D , 80's style Arcade Racing
added some more functionality to my Pseudo3D racing engine for Unity3D , can't wait to finish it so I can begin actually building ...
5:11
In this *3-D WorldRunner NES Review*, we dive into the classic retro game that brought 3D gameplay to the Nintendo ...
27:16
Programming Pseudo 3D Planes aka MODE7 (C++)
In this video I look at some very simple code that emulates a 3D environment, popularised by the Super Nintendo, known as ...
1:04
pseudo3D racer made with Unity
An old school Super hang on, Suzuka 8 hours, Outrun type racer I've started working on over the weekend. Player sprite twitches ...
8:47
Let's make 16 games in java: Outrun (Pseudo 3d racing)
Let's make 16 games in java: Outrun (Pseudo 3d racing)
1:29
Swervin Mervin: An 80's-inspired pseudo-3d racing game
Swerin' Mervin' 1: Deep City Nights Super beta alpha preview release. Music by Miami Nights 1984 and Lazerhawk.
0:15
Pseudo3d Racer Godot Prototype - Hills are broken
I started trying to get hills working on the Pseudo3d Racing Prototype and they are not working properly. It seems that the ...
0:27
Pseudo3d Racer Godot Test - Curves
Unfortunately that creator stopped that video series. One of my friends is assisting me with finishing the algorithms to draw a ...
0:34
Experimental pseudo3D rendering engine
Highly experimental pseudo3D rendering engine in Javascript. Very non-standard rendering technique.
3:11
Turning a 2D Texture into a Pseudo3D Pillar
Today I'll show you how I made a process that takes a single brick texture, and turns it into a pseudo3d pillar. I really enjoy seeing ...
3:01
Grand Prix Pseudo 3D Racer W.I.P. 2013-01-13
Cars can bump into each other now, and computer cars try to drive around other cars. Other changes are the new horizon, clouds, ...
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