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715 тыс
45 тыс

42:00

Painting a Landscape with Maths

Painting a Landscape with Maths

Inigo Quilez

0:00 Intro 0:48 Basic Polynomial Surface (Noise) 4:12 Fractal Surface (FBM) 6:28 Key Lighting 9:15 Atmospheric Coloring 11:00 ...

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416 тыс
23 тыс

24:46

Painting a Character with Maths

Painting a Character with Maths

Inigo Quilez

0:00 Sculpting basic shape 3:45 Blocking basic lighting 6:20 Sculpting face 8:50 Painting face colors 11:38 Eyes 12:55 Face ...

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110 тыс
4 тыс

7:28

The SDF of a Box

The SDF of a Box

Inigo Quilez

How to derive formula of the SDF of a Box, a common shape in procedural modeling. Support this channel: ...

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30 тыс
2 тыс

8:26

4000 Years Old Multiplication Trick

4000 Years Old Multiplication Trick

Inigo Quilez

A four thousand years old way of multiplying numbers that you've never seen before! Support this channel: ...

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94 тыс
3 тыс

5:43:06

LIVE Coding

LIVE Coding "Happy Jumping"

Inigo Quilez

LIVE stream (6 hours!) deconstructing the "Happy Jumping" mathematical animation Support this channel: ...

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159 тыс
4 тыс

24:02

Learn to Paint with Mathematics

Learn to Paint with Mathematics

Inigo Quilez

LIVE tutorial on the basics of Painting with Mathematics. Source code/math for the painting here: ...

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69 тыс
2 тыс

2:07:49

Live Coding

Live Coding "Sphere Gears" - Part 1

Inigo Quilez

And these are all the coding checkpoints I used during the stream, which you can use if it becomes difficult to follow the progress ...

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49 тыс
3 тыс

3:16

"Geodes" - 3D Julia set fractals

Inigo Quilez

Some cubic quaternions Julia sets, cut in half so we can see their beautiful interior. Support this channel: ...

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72 тыс
4 тыс

4:55

Rounding Corners in SDFs

Rounding Corners in SDFs

Inigo Quilez

The maths behind rounding procedural shapes with SDFs. Support this channel: https://www.patreon.com/inigoquilez Tutorials on ...

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31 тыс
2 тыс

5:57

Charting Quadratic Equations

Charting Quadratic Equations

Inigo Quilez

I toyed with designing a 2D chart to categorized all possible quadratic equations. Support this channel: ...

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86 тыс
4 тыс

10:53

The Collatz Conjecture and Fractals

The Collatz Conjecture and Fractals

Inigo Quilez

Visualizing the dynamics of the Collatz Conjecture though fractal self-similarity. Support this channel: ...

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29 тыс
41

0:25

Raymarching a procedural terrain

Raymarching a procedural terrain

Inigo Quilez

Raymarched procedural terrain and procedural models and textures. Written in C in 2008 and compiled to a 4 kilobytes ...

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5

2:18

Working towards Inigo Quilez's Volumetric Sort

Working towards Inigo Quilez's Volumetric Sort

jb

It's not currently working - I'm doing something wrong.

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27 тыс
32

0:16

This Mandelbulb fractal is real!

This Mandelbulb fractal is real!

Inigo Quilez

A fractal just grew from my desk! Testing my Shadertoy plugin for After Effects ^_^

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2 тыс
7

1:28:49

Inigo Quilez: Interview with the 1/2 founder of Shadertoy

Inigo Quilez: Interview with the 1/2 founder of Shadertoy

antoinedevldn

Interview with Inigo Quilez, we talked about rendering, arts and mathematics, fractals, Pixar, VR, Shadertoy and so on. This is a ...

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58 тыс
2 тыс

12:47

Live Coding Shaders - an eye

Live Coding Shaders - an eye

Inigo Quilez

LIVE coding an eye ball. Support this channel: https://www.patreon.com/inigoquilez Tutorials on maths , art, SDFs and computer ...

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57 тыс
4 тыс

0:38

How to smoothly mirror a function

How to smoothly mirror a function

Inigo Quilez

Mirroring a function is easy with an absolute value, but the new function is no longer smooth. Let's fix that!

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96

0:31

Inigo Quilez - Mandelbrot - nice silver dive

Inigo Quilez - Mandelbrot - nice silver dive

Michael Reed

This is not mine, it is by Inigo Quilez. It's a nice dive, in silver, focusing on the most beautiful sections of the set. See Inigo's website ...

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30 тыс
66

2:17:21

Live Coding

Live Coding "Sphere Gears" - Part 2

Inigo Quilez

These are all the checkpoints I used during the stream, which you can use if it becomes difficult to follow the progress of the code ...


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