Unreal Engine 5 - World Partition: Loading/Unloading Data Layers

Published: 06 September 2022
on channel: Unreal DevOP
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A breakdown on Loading and Unloading Data Layers AT RUNTIME
As requested by Bernhard Rieder

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Overview 0:00
Converting To World Partition 6:45
Loading Tiles 9:24
Creating Data Layers 10:30
Adding Objects To Data Layers 10:50
Loading At RunTime 11:45
Triggering Load/Unload At Runtime 13:06
Data Layer Child/Parent Relationships 18:00
What 'Is In Recursive' Does 19:17
Recap (Breaking it All Down) 21:03


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