Using your own character model with the new Unity Third Person Starter Asset [RNDBITS-043]

Published: 26 June 2021
on channel: Rabidgremlin
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Quick guide to using your own character models with the new Unity Third Person Starter Asset.

The bones required for a humanoid rig:

* Hips - spine - chest - shoulders - arm - forearm - hand
* Hips - spine - chest - neck - head
* Hips - upper leg - leg - foot


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