Render Passes in Vulkan

Published: 29 June 2021
on channel: Vulkan
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What is to be gained by Render Pass/Subpass? Are there caveats? Why are there subpass dependencies and barriers? What happens before and what happens after? Are there known limitations?

Slides: https://khr.io/qa
Speaker: Bill Licea-Kane (Qualcomm)

Join the Khronos Community - Get help, share your project and discuss computer graphics: https://khr.io/ww

Find the Vulkan spec, tutorials, tools and more at: https://vulkan.org

2018 Vulkan Developer Day - Montreal: https://khr.io/qa


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