[TUTORIAL] Making planet Asteroid Rings in Unreal Engine 5

Published: 18 August 2023
on channel: Arghanion's Puzzlebox
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Join us as we delve into the mesmerizing world of procedural generation in Unreal Engine 5. In this tutorial, we're crafting stunning planet rings, using shader techniques that adapt dynamically based on an object's orientation, position, and radius. Whether you're a seasoned developer or just stepping into the realm of UE5, this guide offers a step-by-step breakdown to achieve celestial visuals fit for any space-themed project. Dive in and let's shape the cosmos together!

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00:00 Intro
00:57 Ad Time
02:46 Project Breakdown
03:28 Initial Setup
04:59 Creating the First Ring
09:27 Detailed Explanation
11:21 Adding a Material Instance Setup
13:20 Setting up Sphere Masks
18:08 Detailed Explanation
21:13 Adding more Colored Rings
23:22 Finalizing the Opacity Settings
26:50 Testing the Material
28:29 Adding a Planet Shadow
30:03 Setting up the Shadow Parameters
39:00 Implementing a Directional Light
52:00 Additional Features
55:07 Outro


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