In this series we are using Blueprint in Unreal Engine 4 to create a simple, but flexible, target range system. This could be expanded to create the "killhouse" style levels that you get in some FPS's.
The series is aimed at the beginnner, all steps are explained in detail.
In this part we create the other two target types - the spinning target and the panel target.
Watch video Unreal 4 Blueprint Tutorial - Beginner Target Range (pt.3/6) online without registration, duration hours minute second in high quality. This video was added by user Game Dev Society BU 14 May 2020, don't forget to share it with your friends and acquaintances, it has been viewed on our site 797 once and liked it 18 people.