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-Chris Roberts took to YouTube to update us on some of the most important questions we have. In this very short video, I breakdown exactly what Chirs Roberts said in
regards to Server Meshing and Global Persistence, and how where they are.
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Music Used:
-Miguel Johnson:
-Pedro Macedo Camacho
-Geoff Zanelli
-Unofficial Soundtrack to Star Citizen
All info in this video is available to view at the RSI website found here:
Star Citizen is an open development, crowd funded project from Cloud Imperium. Consisting of 2 games, Squadron 42 a single player, story driven campaign putting you in the middle of the Vanduul attacks as an up and coming UEE Navy pilot, and Star Citizen, a highly detailed
first person MMO set within a persistent universe where there are no limits. This includes, space, and ground aspects, massive space ships with full interiors and interactions, a full dynamic economy which reacts to the players actions allowing for anything you can imagine.
It is all being built on the StarEngine (a modified version of Amazons Lumberyard Engine).
Please bare in mind that this is heavily WIP and in an alpha state in which much of the foundational tech to make it a reality is still being developed. Both games do not have set release dates yet but you can play the alpha build for the PU MMO which makes consistent progress
with quarterly patch releases throughout the year.
I am an independent content creator and a fan of the game, I am not paid by Cloud Imperium however I do accept ships from them to giveaway to my community but this will by no means influence my opinion or what I say and believe about the project.
Watch video Where Is Server Meshing? | Star Citizen online without registration, duration 03 minute 59 second in high hd quality. This video was added by user SuperMacBrother 08 July 2021, don't forget to share it with your friends and acquaintances, it has been viewed on our site 10 thousand once and liked it 797 people.