Want to learn how to make games for the Playdate, but don't know how to program? No worries - this is part 2 of my series going over basic programming concepts for complete beginners like tables (array + dictionary), loops, and using the Playdate SDK libraries. I'll be teaching Lua, one of the languages you can use with the Playdate SDK. This is for people who want to use the Playdate SDK, and is not a guide for Pulp. If you want to learn Pulp, I have some videos for that on my channel as well.
Playdate Documentation: sdk.play.date
Check out my book "The Beginner's Guide to Lua for Game Development" that goes more in depth into this topic!
https://squidgod.itch.io/lua-for-game...
WATCH NEXT:
1. Setup the Playdate SDK + Small Example: • Getting Started with the Playdate SDK...
2. Using Playdate SDK Sprite System: • Everything You Need to Know About Spr...
3. Object Oriented Programming for the Playdate SDK: • Object Oriented Programming for the P...
Timestamps:
0:00 Intro
0:22 Tables
1:22 What is an Array?
2:36 What is a Dictionary?
4:06 Loops
4:28 Numeric For Loop
5:35 Table Helper Functions
6:28 Generic For Loop
7:25 Using the Playdate SDK API
8:10 Using "Import"
8:28 Update Function
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#Playdate #PlaydateSDK #lua
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