Unreal Engine 5.4 Nanite Tessellation

Published: 30 April 2024
on channel: Unreal Engine
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Nanite—UE5’s virtualized micropolygon geometry system—continues to receive enhancements in UE 5.4, starting with an Experimental new Tessellation feature that enables fine details such as cracks and bumps to be added at render time, without altering the original mesh.
Read more: unrealengine.com/whats-new
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