In this GDC 2019 Unreal Engine Learning Theater session, Epic’s Sam Dieter walks through the feature-packed example game project, Action RPG - a complete third-person hack-and-slash sample game that targets high-end mobile devices and showcases a massive variety of tools and systems. The project has been designed from the ground up as a teaching tool aimed at both new and seasoned Unreal developers alike. The session will cover its features, and how to use the project and documentation to implement a variety of sophisticated systems and techniques in your own game projects.
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