Unreal Engine Short Film: ''Till This Day'' by Nako Baev

Published: 01 January 1970
on channel: Nako Baev
1,520
59

A man with a haunted past visits a town where an accident took place that claimed his brother, he returns to face his past, but not all is what it seems.


I wanted to try something new & extraordinary with the outstanding technologies Unreal Engine has given us. That's where the exciting part comes - I achieved such results using the UE 4.27 version not only for production purposes only but for faster workflow. I used NVIDIA's newest real-time raytracing plugin - RTX GLOBAL ILLUMMINATION (RTXGI) to provide the most accurate lighting as possible. Motion Capture was very limited so I had to be careful with the character's behavior given the circumstances but MOCAP Online did an amazing job for similar low-budget projects. Facial animations & expressions were done using the METAHUMAN Creator by Epic Games captured from an iPhone. Overall I truly believe real-time rendering will play huge part in filmmaking in the close future & that's why I'm here for to be a part of it's journey.

Credits:
Website: https://www.nakobaev.com/
Instagram:   / nakodesigns  
Twitter:   / nakobaev  
YouTube:    / @nakobaev  
Behance: https://www.behance.net/atanasbaev
ArtStation: https://www.artstation.com/nakobaev

Environment Support:
KK Design
MacKenzie Shirk
Dave Berg

Motion Capture:
MoCap Online

Character Mask Modeling:
Vlad Matic

Character Modeling:
Roman Fedorenko

Sound Design & Voice Acting:
Oliver Magana

Metahuman & Face Animation:
Epic Games


Honorable Mentions:
Alexandra Alexandrova
Matt Aspland
Allan Parker
Simeon Balabanov
Atanas Dinchev


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