Here's my second Level Design Questions video, where I answer 5 more questions about how to approach portfolio work, and talk about how my HL2 level helped get me my first 4 AAA jobs in the industry (including working on Dishonored 2).
If you like this video, please consider helping me make more (and join our Discord community!) by supporting my Patreon: / stevelee_gamedev
00:00 - Intro
00:07 - Question 1: What is the best way to show my work?
01:14 - Question 2: Are group projects better than solo ones?
02:14 - Question 3: How many portfolio pieces do I need?
03:07 - Question 4: How do I show my soft skills?
03:39 - Question 5: Isn't Half Life 2 too old to be relevent in a portfolio?
This video is a follow up to the previous 5 questions video, which is here: • How to Improve your Level Design Port...
And this is all part of my Talking About Level Design video series, which I've collected into this playlist: • Talking About Level Design
Discord server: / discord
My twitter: / essell2
#leveldesign
Watch video How to show your level design portfolio work (and more) online without registration, duration hours minute second in high quality. This video was added by user Steve Lee (Level and Game Design) 04 February 2021, don't forget to share it with your friends and acquaintances, it has been viewed on our site 9,06 once and liked it 58 people.