Just a really quick video (which I will probably delete in a few weeks) about a quirk in the way assets are marked as assets in Blender 3.0. In order to have them display correctly make sure the main diffuse texture (PBR textures) is selected before you mark it for an asset. Couldn't understand why some of my models were displaying ok and others weren't.
Watch video Asset Browser - display specific texture on model - Blender 3.0 online without registration, duration hours minute second in high quality. This video was added by user Park 3D 15 December 2021, don't forget to share it with your friends and acquaintances, it has been viewed on our site 1,498 once and liked it 43 people.