Create Nav Area Classes and then apply Navigation Query Filters to them to change where Pawns on different teams are allowed move on the NavMesh.
Need help creating custom volumes for NavModifers?
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Follow along:
0:00 - Intro and Setup
1:23 - Create Area Classes
3:36 - Assign Area Classes to Nav Modifiers
3:59 - Create Nav Query Filters
6:53 - Assign Query Filters to Pawns
8:41 - Check that it works
Watch video Nav Area Classes and Navigation Query Filters; UNREAL ENGINE online without registration, duration hours minute second in high quality. This video was added by user GamingDev2020 28 August 2023, don't forget to share it with your friends and acquaintances, it has been viewed on our site 2,893 once and liked it 79 people.