Nav Area Classes and Navigation Query Filters; UNREAL ENGINE

Published: 28 August 2023
on channel: GamingDev2020
2,893
79

Create Nav Area Classes and then apply Navigation Query Filters to them to change where Pawns on different teams are allowed move on the NavMesh.

Need help creating custom volumes for NavModifers?
Custom Shaped Volumes:    • Custom Volume Shapes; UNREAL ENGINE  
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Follow along:
0:00 - Intro and Setup
1:23 - Create Area Classes
3:36 - Assign Area Classes to Nav Modifiers
3:59 - Create Nav Query Filters
6:53 - Assign Query Filters to Pawns
8:41 - Check that it works


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