Are you building a 2D side-scroller, endless runner or a platformer? This is how you make your worlds even more immersive. Let's design and implement seamless endlessly scrolling backgrounds that move at different speeds, creating an illusion of depth in a 2D space.
Endlessly Scrolling Parallax backgrounds in 5 simple steps:
1) Create a new 2D project in Unity 6 (universal 2D render pipeline)
2) Import background images that will represent different layers (e.g., foreground, midground, and background).
Layer 1: https://www.frankslaboratory.co.uk/do...
Layer 2: https://www.frankslaboratory.co.uk/do...
Layer 3: https://www.frankslaboratory.co.uk/do...
Layer 4: https://www.frankslaboratory.co.uk/do...
Bonus layers:
Layer 5: https://www.frankslaboratory.co.uk/do...
Layer 6: https://www.frankslaboratory.co.uk/do...
Layer 7: https://www.frankslaboratory.co.uk/do...
3) Create and organize layers: Place each image into separate GameObjects, ensuring they are positioned at different depths on the Z-axis using "Sorting Layers" and "Order in Layer" fields.
4) Write the parallax script: Implement a C# script to adjust the movement speed of each background layer. Faster movement for foreground, slower for background.
5) Test and refine: Attach the script to your layers, play the scene, and tweak the speed values until the desired parallax effect is achieved.
GitHub source code + files: https://github.com/codingLaboratory/2...
This project is done in Unity 6 but it will work in ANY Unity version
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Watch video Parallax Background Effect in Unity 2D online without registration, duration hours minute second in high quality. This video was added by user Code Laboratory 17 January 2025, don't forget to share it with your friends and acquaintances, it has been viewed on our site 190 once and liked it 12 people.