Wave superposition | OpenGL implementation (C++, GLUT) | With tutorial and source code

Published: 25 March 2019
on channel: The Pentamollis Project
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The Principle of Superposition of Waves states that, when two or more waves meet at a point, the resultant wave has a displacement which is the algebraic sum of the displacements of each wave.
The program is a simple implementation of this principle in OpenGL.

link to source code and binaries: https://drive.google.com/open?id=117P...

link to the tutorial: https://thepentamollisproject.blogspo...


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