The Principle of Superposition of Waves states that, when two or more waves meet at a point, the resultant wave has a displacement which is the algebraic sum of the displacements of each wave.
The program is a simple implementation of this principle in OpenGL.
link to source code and binaries: https://drive.google.com/open?id=117P...
link to the tutorial: https://thepentamollisproject.blogspo...
Watch video Wave superposition | OpenGL implementation (C++, GLUT) | With tutorial and source code online without registration, duration hours minute second in high quality. This video was added by user The Pentamollis Project 25 March 2019, don't forget to share it with your friends and acquaintances, it has been viewed on our site 5,71 once and liked it 5 people.