5 more quick GDScript tips

Published: 03 August 2022
on channel: The Shaggy Dev
4,557
284

Let's look at five small tips for working with GDScript that you may find useful.

Better float comparison: 00:00
Wrapping values: 00:53
Smoother interpolation: 01:14
Custom errors and warnings: 01:32
Mapping values to a range: 01:58

Code snippets: https://shaggydev.com/2022/08/02/more...

Documentation links
Floats in Godot: https://docs.godotengine.org/en/stabl...

is_equal_approx: https://docs.godotengine.org/en/stabl...

is_zero_approx: https://docs.godotengine.org/en/stabl...

wrapf: https://docs.godotengine.org/en/stabl...

wrapi: https://docs.godotengine.org/en/stabl...

smoothstep: https://docs.godotengine.org/en/stabl...

push_error: https://docs.godotengine.org/en/stabl...

push_warning: https://docs.godotengine.org/en/stabl...

range_lerp: https://docs.godotengine.org/en/stabl...


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