Maya for Flame Artists - Part 4 - Exporting the FBX - 2017x1

Published: 06 January 2017
on channel: The Flame Learning Channel
2k
8

Level: Intermediate
Recorded in: Autodesk Flame Premium 2017 Extension 1 (2017x1)


In part 3 of Maya for Flame Artists, we run through a series of techniques and workflows to optimize your 3D scene for Flame.

This includes naming conventions, 3D scene structure, polygon reduction, grouping and combining.

All essentials get a more efficient 3D scene in Flame.



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