Blender for AI Devs, pt. 6: Creating Your Own Shapes

Published: 21 October 2020
on channel: Immersive Limit
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Welcome back! In the sixth video in our series, Adam walks through creating an object with the goal of setting things up for our next video where we will discuss materials and UV mapping. In this video, Adam teaches a few more modeling techniques and demonstrates how you can use primitive shapes to create more complex shapes.

Recommended Links:
3D Rendered Datasets in Blender for Beginners: https://courses.immersivelimit.com

Blender for AI Devs
Part I:    • Blender for AI Devs, pt. 1: Overview  
Part 2:    • Blender for AI Devs, pt. 2: Move, Rot...  
Part 3:    • Blender for AI Devs, pt. 3: Object Mo...  
Part 4:    • Blender for AI Devs, pt. 4: Modeling ...  
Part 5:    • Blender for AI Devs, pt. 5: Modeling ...  

Training AI with 3D Rendered Images:    • Training AI with 3D Rendered Images  

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