How To Customize the Unity Render Streaming Web Client

Published: 23 May 2021
on channel: FusedVR
8,722
80

Unity Render Streaming over WebRTC is a fairly complicated topic and project. In our previous videos, we took a look at how we can Dockerize the Web Server and how we can Get Started with the Render Streaming examples. In this video, we will be diving a bit deeper into how you can customize the actual Unity Web Client project and make change accordingly within Unity in order to make sure the Unity client is communicating correctly with the Browser.

Relevant Links:
WebServer Docker : https://hub.docker.com/repository/doc...
Unity Render Streaming : https://docs.unity3d.com/Packages/com...
Render Streaming Github : https://github.com/Unity-Technologies...
Github Open Source WebRTC : https://github.com/Unity-Technologies...
Coturn Server Github : https://github.com/coturn/coturn
Trickle ICE Server Testing : https://webrtc.github.io/samples/src/...

Chapters:
0:00 Intro
0:55 Open Source
1:38 NodeJS Web Server Overview
4:34 Modifying the Example
6:46 Modifying Unity WebRTC
7:46 Sending Data to the Browser
9:48 Conclusion

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