#9: ZX Spectrum Next Game Dev. - Z80 Assembly (Part 1 - Z80 Registers)

Published: 06 October 2021
on channel: Spriteworx
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Z80 Assembly Language programming begins with a study of the Z80 Registers. Are they mini-memory locations? Pseudo variables? ... or some strange combination of the two!

Joins me in a discussion of Z80 Registers as a prelude to creating our first Z80 Assembly Language program for the Sinclair Spectrum and ZX Spectrum Next personal computers.

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Timestamps:
00:00 Intro
00:05 Bloopers
00:21 Welcome & Topic
00:44 What are Z80 Registers?
01:24 Why use Registers?
01:45 Book excerpt - Machine Code vs Assembly Language
02:47 Mnemonics
04:43 Registers vs Memory
06:12 A Description of the Z80 Registers
07:56 Understanding Z80 Registers
08:59 A (Accumulator) Register
09:14 F (Flags) Register
09:52 PC (Program Counter) Register
19:25 A few remaining registers (I, R, SP)
10:42 A brief intro to the Stack
12:08 Registers vs BASIC Variables
12:47 Fun stuff we can do with Z80 Registers
13:15 Stay tuned for Part 2...
18:42 Remember the notification bell :)
13:21 Become a Patron to access cool content and rewards
13:30 Thanks for watching & links to my other vids!


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