Creating a Lidar Scanner in Unreal Engine

Published: 28 June 2024
on channel: Patsanoob
1,992
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In this tutorial series, we will be creating a lidar scanner effect to be able to view an unlit world. In this part, we will be creating a basic unlit world and a lidar scanner to shoot particles to see where we are going.

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   • “Echolocation” | UE5 Tutorial  

Timestamp:
00:00:00 - Preview & Creating Project
00:01:15 - Adding Input
00:03:42 - Scan Area #1
00:04:40 - Make Start & End
00:12:10 - Instanced Static Mesh
00:14:20 - Creating Material
00:17:30 - Scan Area #2
00:19:48 - Scan Duration & Scan Area #3
00:22:20 - Add Points
00:24:40 - Timer Complete
00:29:55 - "Hiding" the world
00:32:08 - Testing lidar


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