project files : / 41984583
This is the second part of the skateboarding system I am working on in unreal engine. In the previous part, I worked on setting up the character, movement inputs and some animations suitable for skateboarding. Today, I am going to for on how to align the character to the ground underneath and how to keep the foot of the character as it move around on the skateboard. Also I am going to add some force when the skater is going down a hill to automatically make it move faster and extra resistance when try to go up a hill.
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