Make A Game Like Pokemon in Unity | #94 - Improving Battles from Water

Published: 23 June 2022
on channel: Game Dev Experiments
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This is Part 94 of Make a Game Like Pokemon Series in Unity. In this video, we'll improve the battles so that it'll show different backgrounds based on from where the battle started. We'll also improve our custom inspector for validating the chance percentage of wild pokemon.

Checkout the 3D Pokemon Course -   / 65815380  

Get the complete project files of this series -   / 39632268  

Get script files for each part of this series (Useful to find mistakes in your script)
  / script-files-for-38708232  

0:00 - Intro
1:20 - Changing battle backgrounds
8:30 - Improve MapArea custom editor validations
16:51 - Fixing chance percentage calculation bug

Download the art assets needed to follow along with this series
https://github.com/GameDevExperiments...

Features I'm planning to cover next
https://trello.com/b/RozLw8e6/rpg-gam...

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