In this session we...
Download Standard Assets.
Create a simple Prototype level.
Create an Enemy using a Capsule.
Implement a NavMesh system for the Enemy to follow Player.
Create a " Chase Radius", so Enemy will chase if we get too close.
Links:
Standard Assets:
https://assetstore.unity.com/packages...
Gizmos:
https://docs.unity3d.com/ScriptRefere...
Want to work in the Games Industry?:
https://tinyurl.com/corgames
Cor Games Instagram:
/ cor.games
Watch video Unity3D: Creating a First-Person Shooter (Part 1) **[DEPRECIATED]** online without registration, duration hours minute second in high quality. This video was added by user Kyle Broad 01 January 1970, don't forget to share it with your friends and acquaintances, it has been viewed on our site 258 once and liked it 15 people.