Godot's OS class offers you direct communication with the user's operating system, providing a lot of convenience for things like determining the screen resolution, moving and resizing the game window, and working with the system clipboard.
Text version: https://shaggydev.com/2022/05/18/godo...
Documentation: https://docs.godotengine.org/en/stabl...
Sample project: https://github.com/theshaggydev/the-s...
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