The Sony PlayStation 1 and the Nintendo 64 generation was one of the most interesting era's in history. Both were early adopters of 3d technology, but their respective hardware architectures were vastly different from each other. The N64 and PS1 handled 3d and their games in different ways, and both systems limitations are ultimately what allowed for developers to come up with some of the very best video games ever made. In today's episode we take a closer look and what these limitations are and how ultimately, they became part of the fabric that defined these systems to so many fans around the world. Please Enjoy!
TimeStamps:
00:00 - 01:38 - Intro
01:39 - 13:10 - How developers worked around the limits of the N64 and PS1
13:11 - 14:52 - Outro
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Watch video Why the limitations of the N64 and PS1 mattered online without registration, duration hours minute second in high quality. This video was added by user Modern Vintage Gamer 15 April 2024, don't forget to share it with your friends and acquaintances, it has been viewed on our site 700,06 once and liked it 31 thousand people.