Timelapse and more from a quick test we did with one of the Official Zorans (https://www.zorans.com/) main characters we've been developing. Note: This is not the actual art-style of the brand, just a test.
This seems to be one of the fastest ways to start getting a character animated that I have come across!
We just used a static mesh version of the character (despite the fact that we've already got him rigged and with blendshapes), and then the annotation system in the plugin. Overall I didn't not expect the results to be this good or this fast given the strange shape of the head!
For more info on the Zorans: https://www.zorans.com/
For more info about what I do: https://www.robertlestercreative.com/
For more info on Metahumans: https://www.unrealengine.com/en-US/bl...
Watch video FAST Stylized Metahuman with MeshToMetahuman & Unreal Engine 5 online without registration, duration hours minute second in high quality. This video was added by user Robert Lester 20 June 2022, don't forget to share it with your friends and acquaintances, it has been viewed on our site 83,637 once and liked it 1.6 thousand people.