Unreal Engine 4: RTS :: Ep24 - Selection & HUD

Published: 03 November 2015
on channel: 3 Prong Gaming
11,848
192

This episode we build our selection system and create a couple basic HUD's to display for our Buildings, Proxy Buildings and NPC so that we can start to get some feedback from the game. Enjoy!

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HUGE thanks to Matthijs de Rijk for giving us these meshes to use in our projects! Please, go check out his Facebook page as well as his website, it's the least you can do for the free buildings!

☛ www.facebook.com/MrTheRichArt
☛ www.mrtherich.com

☛ Download: http://bit.ly/3pgRTSbuildings

The Bitly link for the download will instantly download from my dropbox. Enjoy and visit Matthijs!

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★ RTS Playlist:    • UE4 RTS Tutorial Series  

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★ Images from this Episode: I haven't been posting the screenshots the last couple episodes because nobody has gone to view them. If you want me to continue adding them or just want me to send one to you, leave me a comment!

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★ Join the Freedom Family: http://goo.gl/90n7vk
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★ About Unreal Engine: https://goo.gl/V8uFVF

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♦ Unreal Engine Version: 4.9.2
♦ Template: Top Down Template
♦ Type: Blueprints
♦ Game Style: RTS - Simulation/Strategy/City Builder


Portions of the materials used are ®, (tm),(mr), and/or (mc) Epic Games, Inc., and/or copyrighted works of Epic Games, Inc., in the United States of America and elsewhere. All rights reserved, Epic Games, Inc. This material is not official and is not endorsed by Epic Games, Inc.


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