The Animation Retargeter (Pro_to_BND ) is a huge part of the Red9 ProPack pipelines and workflows. Designed over the last 5 years to offer clients the ability to remap, on mass, any animation library to a fresh rig and bounce that data over to various formats.
If you're working with us all our Red9 PuppetRigs come with the base BND binder file, if not you can still create these manually within the toolsets.
We go through some of the extreme mapping added to the systems, including the new Spine re-fit solver, giving far more consistent data, perfect if you're moving data between MoBu and Maya consistently. This is the absolute backbone of a modern pipeline, giving you the ability to simply reuse animation data from any source in your project.
0:00 Introduction
2:30 PRO To BND - UI
4:43 Process Overview
7:45 Basic Mapping Options
10:45 Adding HIK to FBXs on Mass
12:06 Complex Mapping
15:35 Output Options
16:33 IK Spine Re-Fitting!
18:35 Locomotion Track
Watch video Red9 ProPack: Animation Retargeting online without registration, duration hours minute second in high quality. This video was added by user Red9 Consultancy 08 October 2019, don't forget to share it with your friends and acquaintances, it has been viewed on our site 1,52 once and liked it 1 people.