I tried making unity games with rust. But then things happened. So now, I rip out the runtime and make pure bevy/rust games while using the Unity editor as just an editor. We don't need no runtime here. Or the fee.
This time, I set-up a project called Bevity. It parses the unity scene yaml file and creates bevy entities and components from it. Much simpler than the FFI shenanigans from earlier. I take you through all the different features I implemented in this version.
Source is available here - https://github.com/gamedolphin/bevity
Kay Louseberg - https://www.kaylousberg.com/
Bevy Discord - / discord
== Attributions ==
Background music - • [Background Music] Spell - Chill & Ae...
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