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As the gameplay clips to this point have indicated, Sonic Frontiers takes the blue hedgehog and puts him in a massive open world. The Starfall Islands are a wide open space similar to one that players have seen in games like The Legend of Zelda: Breath of the Wild, Elden Ring, and Skyrim. For someone used to the imaginative worlds of the 2D Sonic games and the colorful settings of the other 3D Sonic titles, this is an atmosphere that feels noticeably "un-Sonic." It's a feeling that permeated with me throughout my time with the game, especially as there was almost no music at all. Given that Sonic's soundtracks have been such a highlight of the series for the past 30 years, playing through a game with only the ambient sounds of nature and the sound effects of battle feels... strange.
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Watch video SEGA's Creative Officer Talks Sonic Frontiers Gameplay, Design & Shadow! online without registration, duration hours minute second in high quality. This video was added by user Shacknews Interviews 24 June 2022, don't forget to share it with your friends and acquaintances, it has been viewed on our site 12,414 once and liked it 320 people.